Runtime Level Editor 1.1 has been submitted, however it still has some known issues.
- When you load the level the camera rotation is always at 0,0,0 (Does not load the saved camera rotation).
- There is no player set up on the Assets. (This has been fixed on Version 1.2, it would be also added a guide in order to modify the player prefab).
- You can not change the description of the saved level.
- Linux & Mac (generally any UNIX like operation system) version has a broken Save/Load system.